Interacting with them will provide the option to travel from the East of the map to the West and vice versa (with the exception of the Underworld Sea), allowing for more exotic confrontations to be had, new allegiances to be formed, and unique roleplaying opportunities when once-distant factions meet for the first time. Introducing: Sea lanesWith the scale of the Immortal Empires map in mind, Sea Lanes have been introduced to add flexibility to your globe-trotting adventures.
![tww2 fully mortal empires map tww2 fully mortal empires map](https://i.imgur.com/1wTUssX.jpg)
A new ‘ Sea Lanes’ feature, which allow you to move armies between distant lands and continents from one side of the map to the other.Improved personal faction mechanics for a selection of the older Legendary Lords (such as Volkmar the Grim).New starting locations for 29 of the older Legendary Lords.Dedicated factions for a number of the older Legendary Lords, including: Grombrindal, Helman Ghorst, and Volkmar the Grim.Be’Lakor is now a Legendary Lord with his own faction.Access all 86 Legendary Lords from all three Total War: WARHAMMER titles.Rather, the new game mode offers a variety of new features and approaches to the combined battlefield:
![tww2 fully mortal empires map tww2 fully mortal empires map](https://media.moddb.com/images/mods/1/38/37148/auto/X6qazb7.jpg)
What's New in Immortal EmpiresImmortal Empires is much more than the sum of each game’s content smashed together into a larger map. The Immortal Empires map is MASSIVE: in fact it is the biggest map any Total War game has featured to date, and nearly twice as large as the Mortal Empires map from Total War: WARHAMMER II. * These figures may change as CA receive beta feedback